solAR

Professor Steven Feiner, Columbia University

Spring 2021

This was a project assignment that was intended as practice for coding in AR. The AR library Vuforia was used in conjunction with Unity. Target images were used for placement of the solar system as well as wand usage that allowed selection and mani pulation. The final product was a Unity developed game that allowed the user to create a solar system in AR by altering planet and moon counts, changing orbital radii, and resizing of planets and moons. Collisions between planets and moons would be caught and shown to the user as error. Adding and deleting orbitals also added and deleted a visual disk representation of their orbit path.
Solar system on image target.
Editing orbital using second image target.
Adding orbitals using image target.
Selection using third image target.